﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace _0712502_0712504_DesignPatternGame
{
    public class TankBody : GameModel
    {
        public IDTank idTank;
        public IDTankbody idTankbody ;
        public int Amor;

        public TankBody(IDTankbody idBody, int amor)
        {          
            this.idTankbody = idBody;
            this.Amor = amor;            
        }
        
        public override VisibleGameEntity Clone()
        {           
            return this.MemberwiseClone() as GameModel;
        }
    }
}
